Rifts Chaos Earth Sourcebook 2: Rise of Magic

Rifts Chaos Earth Sourcebook Rise of Magic The return of magic has empowered humans with strange and wondrous powers unlike anything quite seen and different from conventional types of magic This only complicates things for Earth s defenders a

  • Title: Rifts Chaos Earth Sourcebook 2: Rise of Magic
  • Author: Kevin Siembieda
  • ISBN: 9781574570939
  • Page: 283
  • Format: Paperback
  • The return of magic has empowered humans with strange and wondrous powers unlike anything quite seen and different from conventional types of magic This only complicates things for Earth s defenders as the line of distinction between good guys and bad guys begins to blur The Demon Plagues still rage and with them come demon worshipers, Witches, Necromancers, and cuThe return of magic has empowered humans with strange and wondrous powers unlike anything quite seen and different from conventional types of magic This only complicates things for Earth s defenders as the line of distinction between good guys and bad guys begins to blur The Demon Plagues still rage and with them come demon worshipers, Witches, Necromancers, and cult figures all drawing magic from dark forces Some make a bid to be kings over frightened survivors, others serve the lords of chaos and work to tear human civilization apart New types of magic New magical O.C.C.s More on NEMA and the Demon Plagues Completely compatible with Rifts.

    One thought on “Rifts Chaos Earth Sourcebook 2: Rise of Magic”

    1. As with the other Chaos Earth books, it's interesting but not great. The D-Shifter is an intriguing character concept, a person who has become one with the universe and can thus do various things relating to the ley lines that have appeared all over the world. The Chaos Wizards make me realize that a teen gang focused campaign in this world could be interesting, but I'm not sure where I'd find rules to fill out the rest of the party for the non-magic users. Speaking of rule holes, the book inclu [...]

    2. Even though the Palladium role-playing system is not the one I use in my games the source books are fantastic. Tons of great ideas and characters are scattered throughout the books. Very recommended for any gamer.

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